AI Insights · Timothy · July 2025
Top Educational Games on Android in Egypt: Q2 2025
Explore the performance trends of the top educational games on Android in Egypt during Q2 2025, including insights on downloads, revenue, and active users.
In the second quarter of 2025, the performance of educational games on the Android platform in Egypt showcased diverse trends. Here's a closer look at the top five applications:
Lingokids - Play and Learn
Lingokids saw fluctuations in weekly revenue, peaking at around $186 in the last week of March. Downloads started strong at 2.6K, but saw a dip mid-quarter before recovering slightly to 566 by the end of June. Active users displayed a steady increase, reaching over 30.4K by the quarter's close.
LogicLike: ABC & Math for kids
LogicLike experienced a mixed revenue trajectory, beginning at $87 and ending at $43. Downloads varied, starting at 2.9K and peaking at 5.5K in May. Active user numbers grew significantly from 4K to over 7.1K by June's end.
Bebi: Baby Games for 2-4y kids
Bebi's revenue fluctuated slightly, with a notable peak of $69 in mid-May. Downloads steadily increased throughout the quarter, reaching 4.5K by June. Active users remained high, peaking at about 164.8K in late June.
Buddy.ai: Fun Learning Games
Buddy.ai's revenue was low initially but saw a rise to $101 in mid-June. Downloads spiked to 18.3K in mid-May, and active users showed a significant increase, peaking at nearly 26K during the same period.
Keiki Learning games for Kids
Keiki experienced modest revenue growth, ending the quarter at $33. Downloads were sporadic, with significant activity early on and negligible numbers later. Active users began at 401 and decreased to 203 by the end of June.
These insights, sourced from Sensor Tower, highlight the dynamic landscape of educational games in Egypt. For more detailed analytics and trends, visit Sensor Tower's platform.